Hennifer Sound Effects
Sound effects for Hennifer, a yandere chicken enemy in Fowl Play, are based on original recordings of real chickens.
Technical Specifications
Section titled “Technical Specifications”Specification | Details |
---|---|
Software | Audacity |
File Format | OGG Vorbis |
Purpose | Telegraphing, immersion |
Diegetic | Yes |
The audio was cleaned up in Audacity, with noise reduction to remove background sounds. Light EQ, amplification, and compression were applied to enhance quality. Final sound effects are exported in OGG Vorbis format, suitable for use in the game engine.
Sound Design Principles
Section titled “Sound Design Principles”Hennifer is not severely mutated, so her sounds should be clearly recognizable as chicken sounds, with minimal effects applied. Each sound should make it immediately clear which ability or action Hennifer will perform.
Created Sound Effects
Section titled “Created Sound Effects”Hennifer’s sound effects fall into two main categories: idle sounds and telegraphing sounds.
Idle Sounds
Section titled “Idle Sounds”These play when Hennifer is not performing actions, giving her a lifelike presence in the game world.
Telegraphing Sounds
Section titled “Telegraphing Sounds”These play to indicate Hennifer is about to perform a specific action or ability.
Sound of a chicken screaming. Used when Hennifer runs away from the player and lays her exploding eggs.