Butter Knife
The Butter Knife is a fast, spammable melee weapon. While it deals low damage per hit, its extremely quick attack and cooldown times allow for high damage-per-second (DPS) if used skillfully. Its short range balances its offensive potential.
Resource Overview
Section titled “Resource Overview”[gd_resource type="Resource" script_class="MeleeWeaponResource" load_steps=3 format=3 uid="uid://b8aw1r4xls2u4"]
[ext_resource type="Texture2D" uid="uid://cjh4s3ohpa3fu" path="res://entities/weapons/melee_weapons/melee_weapon_models/butter_knife/art/butter_knife.png" id="1_m3duu"][ext_resource type="Script" uid="uid://bflt4m3fx7gmv" path="res://entities/weapons/melee_weapons/melee_weapon_resource.gd" id="1_ry0ng"]
[resource]script = ExtResource("1_ry0ng")damage = 10windup_time = 0.05attack_duration = 0.2cooldown_time = 0.1stun_time = 0.05loop_animation = falsename = "Butter Knife"purchasable = trueis_free = falsedrop_chance = 40cost = 100currency_type = 0description = "Deals %s Base Damage with a quick stab after winding up for %s. The attack lasts %s, then enters a cooldown state for %s, and stuns targets hit for %s."short_description = "The user delivers [color=yellow]quick stabs[/color] in rapid succession, dealing [color=yellow]minor[/color] damage and applying a [color=yellow]light[/color] stun to targets."icon = ExtResource("1_m3duu")model_uid = "uid://db68ojqri7xqs"
Weapon Stats
Section titled “Weapon Stats”Stat | Value |
---|---|
Base Damage | 10 |
Windup Time | 0.05s |
Attack Duration | 0.2s |
Cooldown Time | 0.1s |
Stun Time | 0.05s |
Loop Animation | No |
Purchasable | Yes |
Cost | 100 |
Drop Chance | 40% |
Currency Type | 0 |
Description: Deals %s Base Damage with a quick stab after winding up for %s. The attack lasts %s, then enters a cooldown state for %s, and stuns targets hit for %s.
Gameplay considerations
Section titled “Gameplay considerations”- Strengths: Extremely fast attack and cooldown, allowing for rapid consecutive hits.
- Weaknesses: Low base damage and limited range. The limited range means players must be close to their target to deal damage effectively, which leaves them vulnerable to counterattacks.
- Best Used: For players who prefer aggressive, close-quarters combat and can maintain positioning.
Animations
Section titled “Animations”- Attack: The knife pulls back slightly, then thrusts forward in a quick stabbing motion.
- Cooldown: A shader glint effect plays, indicating the weapon is recovering.
- Idle: The knife is tossed into the air, spinning and flipping with a backward rotation.