Dagger
The Dagger is a high-range melee weapon with a slower attack cycle. Its unique feature is the ability to deal damage multiple times per attack, rewarding precise timing and positioning.
Resource
Section titled “Resource”[resource]script = ExtResource("1_43o3y")damage = 30windup_time = 0.5attack_duration = 1.4cooldown_time = 1.2loop_animation = falsename = "Dagger"purchasable = truedrop_chance = 12cost = 80currency_type = 0description = "Deals %s Base Damage with a powerful swing after a windup of %s. The attack lasts %s, then enters a cooldown state for %s.
Allows for [color=orange]2 hits per attack[/color]."icon = ExtResource("1_8lwf8")model_uid = "uid://dldj0suybdnhl"
Gameplay Considerations
Section titled “Gameplay Considerations”- Strengths: High base damage and long range. Can hit twice per attack cycle.
- Weaknesses: Long windup and cooldown, requiring careful timing.
- Best Used: For players who can anticipate enemy movement and maximize the multiple-hit potential.
- Notable Mechanics: The dagger’s multi-hit mechanic allows for multiple hits per attack, which can be a strategic advantage.
Animations
Section titled “Animations”- Attack: The dagger lunges forward, rotating flat, then spins and moves in an arc.
- Cooldown: The weapon is inspected, adding a flourish after the attack.
- Idle: The dagger is tossed and spins in the air.