Sword
The Sword is a powerful melee weapon with high base damage and an attack arc. It is designed for players who want to deal significant damage in a single swing.
Resource
Section titled “Resource”[resource]script = ExtResource("1_tqsw4")damage = 40windup_time = 0.0attack_duration = 0.6cooldown_time = 0.5loop_animation = falsename = "Sword"purchasable = truedrop_chance = 50cost = 150currency_type = 0description = "Deals %s Base Damage with a slash. The attack lasts %s, then enters a cooldown state for %s."icon = ExtResource("1_djghw")model_uid = "uid://co3ix5krmh3qr"
Gameplay Considerations
Section titled “Gameplay Considerations”- Strengths: High damage output and wide attack arc, making it still hit when the player is not directly in front of the player.
- Weaknesses: Slightly slower than the fastest weapons, requiring good timing.
- Best Used: For players who want to maximize damage per hit and control space in melee combat.
Animations
Section titled “Animations”- Attack: The sword moves forward and rotates in an arc, simulating a slash.
- Cooldown: The sword spins back to its original position, readying for the next attack.
- Idle: The sword wiggles and rotates slightly, notifying the player that it is ready.